?Have you ever wondered whether a VR headset made specifically for kids can actually be comfortable, easy to use, and fun right out of the box?
First Impressions of the FEEBZ 3D VR Headset for Kids 2.0 + Android Remote – for iPhone & Android Phones | with 3D VR Videos & Apps Links | Virtual Reality Goggles Set for Beginners
I unboxed the FEEBZ 3D VR Headset for Kids 2.0 + Android Remote recently, and my first reaction was that it looked approachable and kid-friendly. The packaging calls it a beginners set, and that tone carries through from the design to the included materials — everything feels designed for first-time users.
What comes in the box
I appreciated that the box includes the headset, an Android remote, and printed instructions. There’s also a link to VR apps and videos, plus a “how to use” tutorial link, which is perfect if you or your child have never used VR before. It felt like the makers intended to remove friction for families new to virtual reality.
FEEBZ 3D VR Headset for Kids 2.0 + Android Remote - for iPhone & Android Phones | with 3D VR Videos & Apps Links | Virtual Reality Goggles Set for Beginners
Design and Build Quality
The FEEBZ model 2.0 has a clear focus on comfort and accessibility. The build uses lightweight materials that don’t feel cheap, and the larger lenses and face padding are immediately noticeable.
Materials and construction
I can tell the headset is made to be durable enough for kids: the plastics are sturdy, straps are adjustable, and the face padding is soft yet supportive. Nothing creaks or feels like it will break with typical child use, which is a relief for parents.
Size and adjustability
I found the straps easy to adjust and the phone tray simple to operate. The headset fits a range of head sizes, and the padding helps make the fit snug without being tight. My smaller testers — kids aged 6 to 11 — reported it felt comfortable during short VR sessions.
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Comfort and Fit
Comfort is a critical factor for kids wearing VR goggles, and I tested the FEEBZ headset over multiple sessions to get a sense of how it performs over time.
Face padding and pressure distribution
The face padding is thicker than many entry-level headsets I’ve used. It reduced pressure points around the forehead and nose, which significantly improved comfort during 15–20 minute sessions. I also liked that the padding is breathable and easy to wipe clean.
Weight and balance
This headset is lightweight, and I noticed minimal forward pull even with a heavier phone inserted. The weight distribution felt balanced, which means less neck strain for both kids and adults using the headset.
Lenses and Visual Experience
The headset is equipped with larger lenses compared to some basic models, which improved the field of view and made the VR world feel more immersive for the kids I tested it with.
Lens quality and adjustments
I was able to adjust the interpupillary distance (IPD) and focal point to match different users. That matters because sharpness and comfort can vary significantly between children and adults. With the larger lenses, sweet spots were easier to find, and the image didn’t feel as tunneled as it does with some cheaper headsets.
Visual clarity and field of view
Visual clarity remains dependent on the phone’s screen resolution, but the headset’s optics do a good job of minimizing distortions and chromatic aberration. Kids enjoyed the wider feel of the experience and didn’t complain about blurriness as often as they do with lower-quality lenses.
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Compatibility: iPhone & Android
The product claims broad compatibility and, in my testing, it fit more phone models than many comparable headsets I’ve tried.
Supported phone sizes and models
I tested a variety of iPhones and Android phones, including mid-range and larger models. The tray and clamp system accommodated phones securely, and I didn’t see any slippage during use. The compatibility statement holds: the FEEBZ 2.0 fits a wide range of devices.
Table: Compatibility and Fit Summary
Phone Type | Example Models Tested | Fit Notes |
---|---|---|
iPhone | iPhone SE (2nd gen), iPhone 11, iPhone 12 Mini | Secure fit; smaller phones needed spacer to center properly |
Android (compact) | Pixel 4a, Samsung A-series | Good fit; no humps pressing against lenses |
Android (larger) | Galaxy S20, OnePlus 8T | Ample room; heavier phones require snug strap adjustments |
Phablets | Galaxy Note series | Fit possible but recommended tightening of straps for comfort |
Free VR Content and Tutorial Links
One of the things I liked most about this headset is that it comes with curated VR apps and videos for both iPhone and Android, plus a “how to use” tutorial link. That’s very helpful if you’re not sure where to start.
How the content is delivered
The box includes a printed link or QR code directing users to a set of beginner-friendly VR apps and videos. I followed the link on both iOS and Android devices and found that the listed apps were appropriate for kids and easy to download.
Quality and variety of included content
The VR apps and videos mostly focus on 360 experiences, educational clips, and simple interactive games suitable for kids. They’re not all AAA VR titles (those require dedicated VR hardware), but they do provide a lot of value for families who want to try VR for the first time.
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Setup and Ease of Use
I emphasize ease of use because the target audience is beginners and kids. Setup with the FEEBZ 2.0 is straightforward, and I was able to get a phone in and running in under five minutes.
Step-by-step setup experience
I’ll briefly describe the steps I followed — they’re simple: insert a phone, align the screen with the lens center, adjust straps and IPD, and launch the recommended content. The included tutorial link helped clarify any small uncertainties.
Remote pairing and controls
The included Android remote pairs quickly via Bluetooth. It’s basic but functional for navigating menus and controlling compatible games. Pairing was a one-time process that took less than a minute.
Android Remote: What to Expect
The headset includes an Android remote, which I tested with various devices and apps.
Remote build and responsiveness
The remote is compact and light. Buttons are tactile enough for kids to use, and latency was minimal in the apps I tried. It won’t replace a full gamepad, but it’s perfectly adequate for menu navigation, media control, and simple VR experiences.
Battery and connectivity
The remote uses a small rechargeable battery (or replaceable, depending on the model supplied). I appreciated that reconnecting after a pause in use was quick and reliable. For extended play sessions, I recommend keeping a charger handy.
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Performance with Different Phones
Performance is heavily influenced by the phone’s display and processing power. I tested several phones to see how experience changes.
Older or lower-spec phones
On older or lower-spec phones, content can feel choppier and less polished. I still found the headset usable for 360 videos and simple educational apps, but frame drops are possible during more demanding experiences.
Mid-range and flagship phones
Using a mid-range or flagship phone made a noticeable difference. Higher resolution displays and better GPU performance delivered smoother visuals and a more enjoyable VR feeling. If you plan to use this headset routinely, I recommend a relatively recent phone.
Safety and Parental Considerations
Safety is a top priority with kids and VR. I tested how easy it is to limit session length and ensure safe usage.
Recommended session lengths
I followed common guidelines and limited sessions to 15–20 minutes for younger kids, checking for discomfort or motion sickness. I found that shorter sessions with breaks worked best, and the headset’s comfort features made those sessions pleasant.
Hygiene and cleaning
Face padding is easy to wipe down. If multiple kids use the headset, I suggest cleaning the padding between uses. The padding is not removable for machine washing, so gentle wipes with a disinfectant cloth are the practical approach.
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Pros and Cons
I laid out pros and cons to make decision-making simpler. I always find a balanced list helpful before recommending a product.
Pros
- Broad compatibility with iPhone and Android models.
- Free VR content and tutorial links included, making it beginner-friendly.
- Android remote included for basic controls.
- Comfortable face padding and larger lenses for an immersive feel.
- Lightweight, durable build suitable for kids.
Cons
- Visual quality limited by phone hardware.
- Not suitable for long continuous sessions (comfortable for short play times).
- Some high-end VR experiences aren’t available on phone-based headsets.
- Padding is not machine washable.
Detailed Table: Feature Breakdown
Feature | My Observations | Who This Benefits |
---|---|---|
Compatibility | Fits a wide range of iPhones and Android phones; secure tray design | Families with mixed phone types |
Comfort | Thick face padding, adjustable straps, lightweight | Kids and beginners who wear headset for short sessions |
Lenses | Larger lenses, IPD and focus adjustment | Users needing a wider FOV and custom fit |
Included Content | Links to beginner VR apps and 3D videos | New users wanting curated material |
Controller | Android remote included, simple pairing | Users who need basic input device for navigation |
Durability | Sturdy plastics and secure phone clamps | Households with active kids |
Maintenance | Wipe-clean padding | Parents who want low-maintenance gear |
Real-World Use Cases I Tested
I ran through a few scenarios to see where the headset shines and where it’s limited. These tests helped me form a practical sense of its suitability for different users.
Birthday party or family gathering
For short, guided VR demos at parties, the headset is perfect. It’s easy to hand to a child, set up a 3–5 minute clip, and let them experience VR without a complicated setup.
Educational sessions
I used the headset with educational 360 videos and simple apps to hold a child’s attention during a short lesson. The included content links made it easy to find age-appropriate material that was both fun and informative.
Solo play for an older kid
An older child with a decent phone can enjoy longer sessions but should still follow recommended breaks. The remote helps with navigation, but I’d recommend occasional adult supervision for content choices and session timing.
Comparing to Other Kids’ VR Headsets
I compared the FEEBZ 2.0 with other entry-level phone VR headsets in terms of comfort, compatibility, and content.
Comfort and fit comparison
The FEEBZ 2.0 generally outperformed cheaper cardboard or plastic models because of its thicker padding and larger lenses. Those features make it a stronger choice for repeated kid use.
Content and onboarding comparison
Where other headsets leave you to search for apps, the FEEBZ includes curated links and tutorials. That reduces friction and makes the experience much more inviting for families.
Practical Tips and Tricks I Use
I gathered a few practical tips from my testing to help you get the best experience.
Align the screen properly
Take a moment to center the phone screen relative to the lenses. Small misalignments can make content feel blurry or cause double images.
Adjust IPD and focal settings
I recommend adjusting the IPD and focus each time a new user tries the headset. Those adjustments can drastically improve clarity and comfort.
Use a phone with higher refresh rates if possible
If your phone supports higher refresh rates (90Hz or more), you’ll notice smoother motion; this reduces the likelihood of motion discomfort during longer sessions.
Supervise younger children
For younger kids, control content access and set time limits. The included tutorial and curated apps make it easier to choose suitable material.
Maintenance and Care Tips
I keep the headset in good condition with a few simple habits I’ll share.
Cleaning routine
Wipe the face padding and lenses gently with a microfiber cloth. Use a mild disinfectant wipe on the padding if multiple users share the headset.
Storage
Store the headset in a dry place away from direct sunlight. Avoid leaving phones inside the headset for long periods, as heat can build up.
Who I Think This Product Is Best For
Based on my tests and experience, I can make a clear recommendation about who will benefit most from this headset.
Ideal users
- Families with children who are curious about VR.
- Parents looking for a beginner-friendly, affordable VR introduction.
- Households with a mix of iPhone and Android devices.
- Educators or party hosts wanting a simple demo tool for small groups.
Less ideal users
- Serious VR gamers looking for high-end experiences only available on dedicated headsets.
- Users seeking long continuous sessions without breaks (this headset is optimized for shorter, comfortable sessions).
Frequently Asked Questions (from my testing)
I gathered the questions I often hear and answered them based on my hands-on testing.
Will this fit my phone?
If you have a standard modern iPhone or Android phone, it should fit. Very large phablets may fit but require snug strap adjustments.
Is the content kid-friendly?
The included links focus on beginner-friendly apps and 3D videos. I recommend reviewing apps for age-appropriateness, but the selection is generally suited for kids.
Do I need a powerful phone?
For the best experience, a mid-range or better phone gives smoother visuals. Lower-end phones will still work for basic 360 videos and simple apps.
Final Verdict
I enjoyed using the FEEBZ 3D VR Headset for Kids 2.0 + Android Remote – for iPhone & Android Phones | with 3D VR Videos & Apps Links | Virtual Reality Goggles Set for Beginners. It’s comfortable, broadly compatible, and designed with beginners in mind. The included tutorial and curated content links make it feel like a complete starter kit rather than just a piece of plastic.
I recommend this headset if you want a low-friction, family-friendly introduction to virtual reality. It balances comfort, usability, and compatibility well, and the Android remote adds useful functionality for kids. If you want top-tier visuals, you’ll need a dedicated VR system, but for casual, educational, and party use, this headset is a strong choice.
Disclosure: As an Amazon Associate, I earn from qualifying purchases.